July 8 Update

Expansion

We’re making a change to how registration works today. We’ve consistently seen problems with new players supplying invalid email addresses, adding spaces to the end of the beta key or just losing interest when it takes time to receive the key. 

WotLD is still in closed beta but we’re removing the beta key requirement so that, at the moment, anyone can sign up and start playing immediately. We need more players to test the world and this seems like the best way to do it. As most of you will confirm, the zombocalypse is currently a lonely place.

Getting more players will help us troubleshoot and improve areas which aren’t getting much attention at the moment, such as PvP and faction features.

The beta key invitation system has been changed to a straightforward invite a friend system, and I’m archiving the beta key invitation thread on the forum. Feel free to get your friends involved.

You can now log in by clicking the green login button on the top right.

Item deterioration

Thanks for all your help with testing items over the last few weeks. We finally tracked down a rounding error which was having a massive effect on how rapidly items would get damaged. It was a tough one to find. In itself it was a tiny thing but when applied to thousands of steps, you would have seen a noticeable effect.

Firearms, weapons and armor should now correctly see damage based on the surrounding z-density. The condition of the item also has a significant effect, so be careful when relying on fair or poor items. Armor will continue to be damaged if an injury gets through to your survivor, which means that you still need to consider fear and fatigue, along with all other factors, when pushing squads beyond their limits.

  1. roundfile reblogged this from wotld and added:
    some love. It’s a browser game that’s...they’ve removed
  2. wotld posted this
Short URL for this post: http://tmblr.co/Z0saVx6u7nCQ