Recent updates to WotLD beta

After last week’s major changes to gameplay, the latest changes seem tame, although they include a lot of fixes and a few heavily-requested features:

  • More tips added - thank you to Knight of Fools, aaano, Rosslessness and oogabooga66 for providing their words of wisdom
  • Maximum number of squad slots increased - based on level
  • Ammunition naming errors corrected for .30-06 Springfield, .50BMG and .40 S&W cartridges
  • Flashing indicator lights only show for the active squad when moving
  • New “taster” titles unlocked at higher levels
  • Framework in place for localization of the game, although not yet active - French to be enabled in a few days
  • New players who lose all their characters will now respawn close to their original missions and locations, so that they can more easily complete the tutorial.
  • The time before SCUGS assigns new survivors has been reduced from 20 to 3 minutes.
  • Reduced distance for first character mission
  • Additional checks to test that SCUGS missions give 300 SP on completion
  • SCUGS missions were being handed out too frequently, causing UI errors - these types of missions are currently being issued one at a time
  • SCUGS missions now only enabled above level 7
  • Fix for errors with collecting items from NECRA caches
  • Fatigue increases removed from combat with zeds at locations
  • Fixed display of safehouse construction timer
  • Destroyed safehouse no longer destroyed if resources in it - items left behind should now be available to be looted by anyone
  • Completing tutorial steps now shows a notification
  • Level 4 squads were being shown as visible on the map
  • Status update box now works from message pages
  • Changed “Attack Zombies” link to “Kill zeds”
  • Changing title to “Zombie Chow” now shows a notification instead of causing an error
  • Hunger and thirst deaths were giving away twice the correct refundable SP under some circumstances
  • Using Morphine when scavenging now heals characters without an error
  • SP update on top menu was broken
  • Fix for zeds killed counter
As always, you can discuss the changes over on the forum.

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